Saturday 3 May 2008

Blood Guard Fluff...

I've decided to put all of the history for my chapter into a handy 'tome', which my opponents will be able to read. The book itself will aim to contain the following information;

  • UK GT Army List
  • Blood Guard history
  • Pictures of Models
  • Custom Artwork
You can find the fluff below... it still needs work but here is what I have thus far.


THE BLOOD GUARD - WIP FLUFF

Introduction:

"How do you define a saviour? A servant of good, honour, and justice who rescues others from the grasp of evil? A courageous soul, bound to helping preserve the destiny of lesser beings? Or soul so dark, and tortured, that fear has no grasp upon it? A soul so dark, that chaos itself has come to fear it. For it is those cursed few who hold the key to our legions future."

- Lord Commander Dante addressing Mephiston during the Red Ascension.

Background:

The Blood Guard

Deeply ingrained within the Blood Angels' gene-seed is the encoded experience of Sanguinius, and many say that most deeply imprinted of all is the memory ops his final battle with Horus. Sometimes an event or circumstance will trigger this 'race memory'. This appears to happen only rarely, often on the eve of battle, and it is likely to be a fatal experience for the warrior whose mind is suddenly wrenched into the distant past. What has become known as the Black Rage overcomes him, the memories, of his consciousness of Sanguinius intrude upon his mind, and dire events ten thousand years old flood into the present. This we know to be true.

Should the warrior survive the memories of those dark events and the forth coming battle, he will be restrained and taken back to Baal, where he will be held within the 'Tower of Amareo'. Not much is known about the tower, other than it holds both, some of the most heroic and cursed warriors to bare the gene-seed of Sanguinius. There are tales of howling cries that demand the blood of the living, and call out the name of Sanguinius himself. There have been recorded incidents where the local Baalites have strayed close to the tower, to go missing one day, only to reappear later drained of their blood. Truly, these warriors were doomed to become shadows of their once heroic selves. This fate had been sealed until the arrival of the Lord of Death, Mephiston.

After overcoming the Black Rage a second time, Mephiston had begun to see the plan his primarch had laid out before him, the cure to their blood thirst was in those closest to Sanguinius, those tortured souls who had relived the final moments on Sanguinius' glorious life before it was extinguished at the hands of Horus. Not much is known about the months Mephiston spent within the Tower of Amareo, however it is said that during the final days the sky above the tower turned red with blood, this phenomenon became known as the Red Ascension.

Finally Mephiston emerged, and behind him an entire phalanx of astartes clad in Black and Red armour sporting weapons similar to the revered Spear of Telesto once wielded by Sanguinius himself. At the center of the formation stood an equal to the lord of death, Octavian - 'Lord of the Blood Guard'. Mephiston had managed to aid Octavian, once his most promising apprentice, to control the Black Rage, enhancing his powers to unimaginable levels.

The Blood Guard had been born. Each member of the blood guard was a forgotten hero, cursed with the red thirst and the memories of the fall of Sanguinius, each a surviving member of the Death Company, and each an incomparable warrior. The Blood Guard exists as a secretive detachment of the Blood Angels, tasked with finding a cure for the gene-seed curse they all possess, and they will not rest until their thirst is quenched for all eternity.

Fighting Doctrines

+++More Info Needed+++

Organisation

The Blood Guard are similar to the majority of chapters in their organisation, however refer to companies as “covenants”. Each Covenant is typically 300 strong including vehicle support.

+++Need more Fluff+++

Power Lances

Created deep within the core of Baal, and bathed in the blood of their fallen brethren, each lance is work of art unto itself. After the initial creation process, the lance is then attuned to psychic signature of Sanguinius himself, using blood from the holiest of artefacts, the Red Grail, for only the sons of the sanguine one are able to wield the lances to full effect.

The weapon itself is designed to hunt down the foul stench of chaos and eradicate it. Upon contact with a tainted object, the lance will revolt, resonating with anger inside the very atomic structure of the target, causing a series of violent detonations at the sub-atomic level, leaving no trace of taint of chaos.

The Master of the Guard is anointed with a further modified lance, able to discharge a small sphere of raw energy at close range, similar to the effects of plasma weaponry, the power of which is largely dependent upon the wielder.

+++ Diagram?+++

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